Descrição
A CRPG set in the Dungeons & Dragons setting of Planescape in which The Nameless One, an immortal amnesiac, sets off on a quest across the infinite Planes and gathers a party of conflicted companions to find out who he is and reclaim his mortality. Throughout it, he faces the consequences of the horrors he committed in his past lives and tries to find the root of all the torment plaguing his companions and the Planes.
Ver storyline completa
The game's story begins when The Nameless One wakes up in a mortuary. He is immediately approached by a floating skull, Morte, who offers advice on how to escape. Morte also reads the tattoos written on The Nameless One's back, which were inked there as reminders to himself, that contain instructions to find a man named Pharod. After a conversation with the ghost of his former lover, Deionarra, and passing by various undead, The Nameless One leaves the mortuary to explore the slums of Sigil.
Desenvolvedores
Black Isle Studios
Publicadoras
Interplay Entertainment
Informações
Motor Gráfico
Infinity Engine
Modos de Jogo
Single player
Perspectiva
Bird view / Isometric
Franquias
Dungeons & Dragons, Planescape
Palavras-chave
death
amnesia
war
theft
magic
love triangle
flashback
immortality
pets
cockroach
corpse
nudity
sex work
darkness
royalty
voice acting
undead
anthropomorphism
rat
ancient curse
sleeping
dark past
steampunk
tragic hero
worm
ghosts
bloody
maze
multiple endings
illusion
teleportation
shopping
rituals
skeletons
portals
severed limbs
male protagonist
necromancy
world map
full motion video
melee
book adaptation
dimension travel
gods
procedural generation
wizards
based on - tabletop rpg
loot gathering
licensed game
traps
boss fight
auto-saving
boss assistance
fetch quests
platform exclusive
moral decisions
single-player only
day/night cycle
attributes
party system
original soundtrack release
merchants
kill quest
leveling up
stat tracking
sword & sorcery
treasure chest
multiple protagonists
escaping imprisonment
difficulty level
anti-hero
villain turned good
hand-to-hand combat
dialogue trees
using dialogue to avoid combat
pausable real time combat
one-handed gameplay
violent plants
pickpocketing
live-action cutscene
pacifist playthrough
item combination
lock picking
conjuration
respawn justification
summoning support
descendants of other characters
status effects
quicksaving
not-so-bad guys
nameless protagonist
movement penalty
monomyth
class change
combat dialogue
optional boss
multiple enemy boss fights
creature compendium
plane shifting
been here before
god mode
restoration
collective conciousness
comic relief
unskippable cutscene
secret past
full-screen attack