

An experimental 3D exploration game, traverse an endless proceduraly generated painting-like landscape. The author's goal for the project was to create a relaxed experience that evoked the aesthetics of a watercolor paintings. There are some loose objectives to accomplish related to building or repairing various structures you may come across, however the game is mostly void of explicit narrative or an endgame.
Jacob Potterfield
Jacob Potterfield
Unknown
09/05/2018
Unreal Engine 4
Single player
First person